Arzolath

Ironhart - VRChat Deer / Stag Avatar Base

A big furry deer and stag avatar base for VRChat (PC), built for expressive socials, clubs, and roleplay.

Ironhart VRChat Deer Stag Avatar Base
VRChat Furry Deer Stag Bara PC Physbones Face + Eye Tracking MMD
If you only want the official download and updates, use the Itch page.

Highlights

  • Multiple texture sets, including fur variants
  • Full physbones setup for expressive movement
  • Face and eye tracking support
  • Complete MMD support
  • Dynamic bicep flex
  • Twist bones for forearms
  • Control bones for lats
  • Interactive features designed for social worlds

Links

Features

  • 2 premade texture sets plus fur versions
  • Physbones: ears, nose, pecs, belly, buttocks, tail
  • Face and eye tracking support
  • MMD-ready setup
  • Dynamic bicep flex
  • Forearm twist bones
  • Lat control bones
  • Extras and interaction toggles
Feature availability can depend on how you customize or rebuild the avatar.
Ironhart screenshot 1
Ironhart screenshot 2

Requirements

  • PC VRChat project
  • Unity version supported by the current VRChat SDK
  • VRChat Creator Companion and the required packages for the avatar
The Itch page lists the latest dependencies and version notes.

Setup

  1. Download Ironhart from the Itch page and extract it.
  2. Open your VRChat Unity project.
  3. Import dependencies first, then import the Ironhart package.
  4. Open the provided scene or prefab, then validate the avatar descriptor.
  5. Build and publish through the VRChat SDK.

Common issues

  • If the avatar looks pink, a shader dependency is missing or incompatible.
  • If tracking doesn’t work, confirm you imported the correct tracking package and used the correct prefab.
  • If performance is heavy, reduce physbone colliders and limit dynamic toggles.

FAQ

Is Ironhart Quest compatible?
Ironhart is built for PC VRChat. A Quest version would require separate optimization work and a different feature set.
Do I need face tracking hardware?
No. The avatar works normally without it. Face and eye tracking support is there if you use compatible tracking.
Can I use Ironhart commercially?
Licensing and usage terms are defined on the Itch product page. If you need special rights, contact me.
Where do I get updates?
Updates are distributed through the official Itch page.
I need help with setup
If you run into an import or setup issue, include your Unity version, VRChat SDK version, and screenshots when contacting me.

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